AI Insights · Timothy · October 2025
Top Educational Games in the Netherlands: Q3 2025 Performance
Explore the performance trends of the top educational games on a unified platform in the Netherlands during Q3 2025, featuring apps like Squla and Lingokids.
The third quarter of 2025 saw notable performances from the top educational games in the Netherlands, with insights provided by Sensor Tower.
Squla - Fun learning experienced fluctuations in weekly revenue, peaking at approximately $3.2K at the beginning of July and dipping to about $2.2K by the end of September. Weekly downloads showed an upward trend, reaching 3.7K in mid-September. Active users increased significantly throughout the quarter, starting at 20.1K and rising to over 33.7K by the end.
Lingokids - Play and Learn displayed a peak in revenue in early August at $3.7K, with downloads fluctuating around 700 to 1K weekly. Despite a slight decrease in active users, the app maintained a stable base, ending the quarter with around 2.9K active users.
Keiki Learning games for Kids showed a steady revenue pattern, peaking at $1.4K in late July. Downloads remained consistent, averaging around 400 weekly, while active users stayed relatively stable, ending the quarter with about 3.7K.
LetterSchool - Learn to Write! saw revenue rise to $902 in July, with a gradual increase in downloads peaking at 298 in the same month. Active users fluctuated slightly but remained around 1.6K to 1.8K throughout the quarter.
LogicLike: Kids Learning Games experienced a revenue peak of $881 in mid-August. Downloads reached their highest at 662 in September, and active users showed a slight increase, peaking at 864 in mid-September.
For more detailed insights into these apps and their performance, visit Sensor Tower's platform.